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Karate Tips
Here are some of the Karate Tips and
tricks Which are most important for any competitor
regardless of style.
You can click on the links below to
Know more
WKF 6 Criteria explained so
that there will not be any confusion in learning
the basic scoring criteria. thanks to my friend Jason Stanley,
USA
Maximizing The Six Criteria For Scoring
There are six criteria under WKF rules that must be
satisfied in order to be awarded a point. These are as
follows:
1) Good
form
2) Sporting
Attitude
3) Vigorous
Application
4) Awareness
5) Good Timing
6) Correct
Distance
As competitors we must MAXIMIZE each of the six criteria
to give them every opportunity to score our points.
Let's take a look at these in more detail, keeping in
mind that we must appeal to the referee's interpretation
of the rules. And while there are vast differences in
opinion between referees in what constitutes each of the
6 criteria, there are specific points that cannot be
ignored
CRITERIA #1 - GOOD FORM
What does that mean exactly?
To paraphrase Sensei Tommy Morris' in his article
Tactics and the Referee, good form means to have
correct posture and stance when performing a technique.
An example could be when performing jodan mawashi geri
to make sure your body is balanced when kicking. I've
seen so many kicks hit their targets over the years, but
many of them were not paid because the competitor was
off balance at the point of contact. Clearly this is a
case of poor form and the point should not be awarded.
Another common competition technique is reverse punch to
the body. The rules state “Good Form”, but does this
mean that the hikite must be pulled back?
Interestingly, no.
Gyaku zukis are paid with or without the hikite by the
hip. In fact in competition if you pull your hand all
the way back, you are lowering your guard and increasing
your chance of being hit. Believe me when I say I know
this from first hand experience - I was knocked out in
1994 making this mistake!
Also, do you think that if the back leg bends a little
or if the attacker raises their heel, a punch should
still be awarded? Under the WKF rules there is nothing
to say it shouldn't score. And because what is meant by
“good form” in one particular style might completely
violate the “good form” from another, these things are
discounted under WKF rules.
Think of “good form” as the bare essentials. Things like
solid body mechanics, good balance, shift of weight
toward the target, recoiled and controlled technique.
Discard things like hikite position, whether or not the
front knee is bent slightly or a lot, if the back leg is
bent and the heel raised. Disregard things like whether
your stance is low or high, long or short. It's not kata
now that is being judged. What's under the assessment is
whether or not it resembled an effective karate
technique.
PAY ATTENTION TO WHAT'S BEING PAID
Now remember that there are vast differences in
referee's opinions. There are referees who hold high
expectations and then those who pay almost anything.
It's important to pay attention to what referees are
paying on the day. And then it's also important to take
notice of what particular referees are awarding points
for.
I've been to tournaments where perfectly executed haito
uchis (ridge hand strike) are completely ignored by the
referees. Then the next week, the same referee will pay
the same points faster than you can say “yame!”.
Another example of a technique that very rarely gets
paid is a front hand punch to the body. The reason is
that it's not considered to be effective. However many
of us know that if you pull your hip back, twist into it
and put your body weight behind it, this technique can
have an incredible amount of power.
Unfortunately most people execute this technique more
like a jab – which will score a point to the head, but
when done to the body falls into the ineffective basket
together with things like back fist to the stomach.
As we can see from these examples, for the competitor
it's not as simple as making “good form”, but to
implement techniques that the referees will reward you
for.
MAXIMIZE YOUR CHANCES OF SCORING
Stick to the techniques that have the highest chance of
being paid. Things like chudan gyaku zuki, chudan
mawashi and mae geri. Forget about jodan punches, back
fists and ridge hands unless you have a knowledgeable
referee who you KNOW will pay your points. Jodan mawashi
/ ura mawashi geri are fine so long as you can maintain
good form and control. The 3 points can be worth the
risk.
Consider how you can put these techniques into practice,
by developing strategies, tactics and combinations that
will allow you to score with them.
Remember to give yourself MAXIMUM SCORING OPPORTUNITY (MSO)
with the referees; it's a 2 part equation:
MSO = GOOD FORM + WHAT'S BEING PAID
In the next newsletter we'll move forward to some of the
other criteria. We'll explore in detail ways you can
bend the rules to your advantage and maximize each to
score your point.
By the way, if you're wondering, I drew that fight in
Croatia and our team went through to the final to take
the silver medal.
CRITERIA #2 -
A SPORTING ATTITUDE
As competitors wanting to do our
best, we must do everything in our power to maximize our
"sporting attitude". As one of the six criteria required
for a score to be awarded, the WKF rules define sporting
attitude as follows...
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Sporting Attitude is a component of good form and
refers to a non-malicious attitude of great
concentration obvious during delivery of the
scoring technique. |
This means that our mission is not to hurt or injure our
opponent whether intentional or through carelessness. To
maximize our sporting attitude, treat each bout as a
complex game of tag. The key to maximizing sporting
attitude lies here...
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Operate from the perspective of CHALLENGE instead
of FEAR. |
Once we change our mind set to treat it as a game rather
than a fight
where FEAR is the driver, the sporting attitude can
easily exist because challenge pushes your personal
limits of skill, while fear does the opposite.
Fear of defeat, fear of being hurt, fear of
embarrassment, and fear of punishment are all powerful
negative drivers that produce negative emotions and
unsupportive actions of the sporting attitude.
A direct result are behaviors like uncontrolled,
careless and sometimes malicious techniques in order to
"get even" with the opponent or referee.
I remember a fight many years ago where my opponent
became frustrated because I had scored twice when he did
not. He was upset because he felt his points should have
been paid, but mine were instead. He was unable to
control his emotion and the next chance he had, he "took
one to give one", meaning he allowed me to hit him first
just so he could knock me out.
Clearly this was a case of poor sporting attitude, with
an uncontrolled and malicious technique. He was
disqualified and I won the fight by default.
So remember when fighting in a tournament, consider it a
game of tag. This changes your physiology and helps you
operate from CHALLENGE instead of FEAR. When you
eliminate fearful emotions you maximize your skill
level, your sporting attitude and the chances of having
your points awarded.
CRITERIA #3
- VIGOROUS APPLICATION
The WKF rules define Vigorous Application as follows...
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Vigorous Application defines the power and speed
of the technique and the palpable will for it to
succeed. |
I understand this to mean that the technique must be
executed at full combat speed. It must be completely and
plainly obvious that the kick or punch had the speed and
power to be effective.
Any technique lacking in power should therefore not be
awarded. Any technique lacking in speed should be
ignored. However does this mean that every technique
should be executed at full combat speed with full force
to the opponent?
Noooo!
Remember that any technique in WKF competition must also
be controlled. The controlling of techniques is
repeatedly emphasized in the rules. In Article 6 under
the scoring criteria the rules state the following...
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The technique must be appropriately controlled
with regard to the area being attacked and must
satisfy all six scoring criteria. |
So as competitors how do we maximize our vigorous
application without hurting our opponent? The first step
is to understand what areas you can hit with more force
than others, and also what areas are illegal to make
contact with altogether.
While most people are familiar with the fact that joint
and limb attacks are illegal, did you know that it's
actually LEGAL to attack the throat? The caveat is that
you CANNOT make contact whatsoever.
Vigorous application
with control is what the referees are
looking for.
And depending on the age group of the competitor, the
rules are also different. For example, for adults and
juniors, light face contact is permitted so long as the
referee doesn't consider it too hard. Excessive contact
should always be penalized. For cadets
no contact
is permitted to the face whatsoever.
The point to all this is as competitors wanting to do
our best, we must understand and be familiar with the
scoring areas. We must know what techniques are safest
to throw in order to minimize our chances of being
penalized and maximize the opportunities to score.
That's why in part one of this article I suggested you
stay away from techniques to the front of the face due
to the high probability of it being penalized for
contact and it's reduced chance of scoring since the
line between skin touch and excessive contact is so
thin.
Instead, stick to techniques that target the muscular
parts of the body where firm contact with vigorous
application isn't going to get you penalized.
Today we've arrived at one of the most important of the
six criteria...
CRITERIA #4 -
ZANSHIN (AWARENESS)
Whether it's on the street or on the
competition floor, zanshin is an absolute must in order
to stay out of harm's way. Zanshin, or "awareness" in
English, is defined in the WKF rules as follows...
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Awareness (ZANSHIN)
is that criterion most often missed when a score
is assessed. It is the state of continued
commitment in which the contestant maintains total
concentration, observation, and awareness of the
opponent's potentiality to counter-attack. He does
not turn his face away during delivery of the
technique, and remains facing the opponent
afterwards. |
Notice that the rules state "Awareness is the criterion
most often missed". Remember that
ALL 6 criteria must
be present for a point to be awarded. So if
you're lacking zanshin, you don't get the point.
So many times at competition a competitor will close
their eyes when punching, shy away when blocking and
countering, or turn their back after they score thinking
they've already got the point. These are all examples of
poor awareness and your point should not be awarded.
Remember to maintain eye contact and keep your hands up
until AFTER you hear YAME! If you don't hear the
referee, then most likely the point wasn't awarded and
you shouldn't look to them for verification - this is
another example of poor zanshin, and is very common in
children. If you teach kids reinforce this point over
and over - eyes on your opponent at all times!
The referee will call YAME again if you didn't hear it
the first time. The bottom line is this... keep your
eyes on your opponent, ears open and hands up! Pretty
simple really isn't it? So why do so many people miss
it? Eagerness to get the point and overconfidence in
their technique can lead people to drop their hands,
turn away after a technique or look to the referee for
approval...thus, losing their zanshin -- and their
point!
A good visual image to reinforce zanshin (particularly
helpful when teaching kids) is to imagine a spherical
force field surrounding your body to the full reach of
your arms in every direction. That's YOUR zone. Protect
it at all times and be aware of everything coming in it!
CRITERIA #5 -
PROPER TIMING
To paraphrase Sensei Antonio Oliva, who is often
referred to as the world's foremost tactical coach, "In
order to score a point you must be in the right place,
at the right time, doing the right technique."
Makes perfect sense doesn't it? Without correct timing
the effect of the technique is greatly diminished. And
the WKF rules back this up with criteria #5 - proper
timing.
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Good Timing
means delivering a
technique when it will have the greatest potential
effect. |
So when does a technique have the greatest potential
effect? There are 2 factors that influence the timing -
your movement and your opponent's movement.
Consider if you will the following examples. For
simplicity we'll assume one person is attacking with
reverse punch and
ACTUALLY MAKES
CONTACT. All other criteria are good.
The other person is the target. The arrows indicate the
direction of movement of each of the players while the
circle refers to a stationary target.
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Attacker
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Target
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No Score |
Score |
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As you can see from the table above, points should not
be awarded when the attacker is moving away from the
target, or when the target is moving away from the
attacker. Study the above table and determine why points
should be paid in the other cases.
CRITERIA #6 -
CORRECT DISTANCE
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Correct Distance
similarly means
delivering a technique at the precise distance
where it will have the greatest potential effect.
Thus if the technique is delivered on an opponent
who is rapidly moving away, the potential effect
of that blow is reduced. |
New competitors often miss this important point. They
might have all other criteria correct but when they make
contact with reverse punch at an ineffective distance
for example, it doesn't get paid and frustration
results.
The reason is often that their opponent is too close to
them, not permitting full extension of the technique -
cramming the attacker. Similarly as their opponent moves
away the attacker might find themselves overstretched
trying to make contact but barely touching. Again
distance (and timing) are missing from the equation.
So how do we solve these problems? If we look to Sensei
Oliva's advice we see it basically comes down to
footwork and focus...
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You must be in the right place (distance), at the
right time (timing), doing the right technique
(focus). |
Pretty simple isn't it?
So to maximize each of the six criteria we must practice
(and teach) everything that we've established so far. I
can't be there to watch you and coach you, but there are
things you can do to ensure that you (and your students)
are trying to maximize each of the six criteria... it's
a very simple drill, yet very effective - I guess that's
why it's being used by coaches and teams from around the
world.
Would you like to know what it is?
The drill involves 2 competitors and a referee - a W.K.F.
certified referee would be best (perhaps you can invite
them to your tournament training sessions?). If you
don't have access to a referee find someone who is at
least familiar with the 6 criteria for WKF scoring.
Basically two competitors face each other, one is the
attacker and one is the target. The attacker does
whatever single technique or attacking combination he or
she wishes to practice while the other person remains
still, as a target. The referee watches the attack and
then will award the point just like in competition if
all 6 criteria are present. If not, then no point is
given. After 5 or 10 attacks, the attacker and target
switch roles.
The benefits of this drill are:
·
You're utilizing a real, live, flesh and blood WKF
certified referee, so you know that if the point is
awarded, all 6 criteria were present.
·
If your points aren't being paid, you can ask the
referee exactly what was missing, then work on fixing
it. (You can't do this at competition!)
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It makes you THINK and PRACTICE good form and develop
good habits. Competitors always WANT to be awarded
points (even if it's just practice), so it drives
students to perform better.
·
You're practicing your technique exactly as you NEED to
for competition, so you'll be better prepared!
It's so simple, yet makes so much sense it's
irrefutable.
In summary, we've learned the 6 criteria for scoring a
point under WKF rules, how to maximize each and
discovered a simple yet powerful drill for developing
both your skills and those of your students if you
teach. Armed with this knowledge and with a little
practice you should start to see measurable improvement
in your tournament results.
Good luck!
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